The ol.control.Framerate is a control that show graphically the current framerate.
game, animation, framerate
ol.source.HexMap is an image source that render an hexagonal grid on a map. The ol.Hexgrid object has function to convert from coordinate to hex or calculate lines beetween hexagons.
map, hexmap, hexagon, grid, hexgrid
ol.Sprite is a convenient class to handle features with a ol.style.sprite and usefull fuctions. It also can handle collisions beetween other sprites or a layer.
game, animation, sprite, collision
ol.Sprite.setDestination() lets you move a sprite to a new destination along a straight line.
game, animation, sprite, move, destination
ol.Sprite.setPath() lets you move a sprite along a path.
game, animation, sprite, move, path
Use the ol.Collision or the ol.Game.collide() function to detect pixel collisions beetween sprites or with an ol.Offscreen.
game, collision, sprite, pixel
An ol.feature.Animation to make explosions on the map.
game, animation, audio, explosion